SAN JOSE, Calif.—On theatre at the Oculus Connect 4 conference, Facebook founder Mark Zuckerberg took the wraps off of Oculus Go, the company’s first “sweet spot” standalone headset. Zuckerberg announced it would launch “early next year” at a cost of $199.
The announcement followed Zuckerberg’s statement that Oculus wants to get one billion people using its virtual reality products. (Yes, that was a B, as in boy.) He certified how lofty that idea is, saying, “If we’re going to get a billion people in VR, we have to work on both affordability and quality. We have to find the honeyed mark in the middle. The high peculiarity knowledge that doesn’t fasten anybody to a PC.”
Oculus Go was first announced with an image, cost point, and deceptive recover window shown behind Zuckerberg on stage. More sum shortly followed pleasantness of Oculus “head of VR” Hugo Barra, including images of a new controller, a “breathable filigree fabric” fit, “significantly reduced [lens] glare,” and, maybe many telling, a switch from an OLED row to a “fast-switch LCD” one. Barra said that Oculus Go will land with day-one harmony with the whole GearVR library, which may indicate that it will enclose smartphone-level estimate as against to something allied to a high-end PC.
Development kits will ship starting in November. The announcement confirms rumors from Jul that hinted to a standalone product at this cost point.
In addition, Zuckerberg announced that Oculus’ “Santa Cruz” headset, which offers inside-out headset tracking and “six degrees of freedom” palm controllers, will finally be accessible to Oculus developers “this year” and will be accessible to test on the Oculus Connect 4 show building after today. He pronounced that this will be the first time anyone has ever shown a finish knowledge of both a standalone headset and entirely tracked controllers.
What’s more, the Santa Cruz complement will embody an updated span of “Santa Cruz controllers,” which mix the pattern and fit of the stream Oculus Touch controllers with a giant, thumb-friendly trackpad—meaning, Oculus Touch and SteamVR games will shortly be controllable almost identically. The Santa Cruz headset has been updated with some-more tracking sensors on its front face, nonetheless we have to take Oculus’ word for it about how much that improves the device’s tracking, given it hasn’t really been demonstrated all that often in open just yet.
Barra also announced business-specific initiatives, including a new “Oculus for Business” squeeze devise that bundles some-more Oculus Rift and Touch hardware for the consequence of business development.
Additionally, Oculus Rift’s “temporary” cost dump to $399, for a gold that includes Oculus Touch controllers, has now been announced as a permanent drop, effective immediately.